Birdify replaces the slowest part of mobile delivery (waiting on store review) for the changes that don't need a native rebuild.
Your app ships to the store once, with the Birdify SDK embedded. From then on, most changes, business logic, UI, copy, config, travel as managed bundles the SDK loads at launch instead of running from the store binary. You keep shipping to the store for anything that touches native code; everything else goes out over the air in seconds.
A bundle is your app's managed layer, never compiled native code. What's inside depends on the framework:
A release is the signed baseline that matches the store binary. A patch is a diff against that baseline. Birdify uploads only what changed, serves it from edge storage, and the SDK fetches and verifies it before applying on the next launch.
release 1.0.0 ── signed baseline (matches the store build)
└─ patch #1 diff · signed · 4.2 MB → 38 KB on the wire
└─ device fetch · verify sig + sha256 · apply next launch
✓ # users on the latest UI without an update promptApp Store and Play policy allow apps to update interpreted code and content; they draw the line at downloading native executables. Birdify never ships native code: bundles are managed data your embedded SDK already knows how to run, so OTA updates stay inside the rules.
Native changes (new SDKs, permissions, app icons) still go through the store. Birdify is for the code and UI changes that don't.